← RishRaj Games GrassRoots

Week one · The Slate and the Well

GrassRoots

Seven days of finding out how one grandfather lived at your age — by doing it, not by being told about it. One door opens at a time.

Ages 7–8 ~30 min a day One grandparent needed Mostly off the screen

Grown-up view shows the instructions for the current day. Explorer view hides them, so the map is all there is to see. Everything is saved in this browser only.

The seven doors

Each door stays shut until the day before it is done. When a day is finished you write down one thing your grandfather said, and it stays on the slate for good.

0 of 7 days

What to do

The instructions for today. Read this part before you start — there are five rules underneath it that matter more than the activities do.

Five rules for the grown-up

The week works or fails on these, not on the activities.

  1. Never say “you have it easy.” The second it lands as criticism, the week is over. He isn't the problem. The defaults around him are, and he chose none of them.
  2. Stop at thirty minutes. Even mid-task — especially if it's going well. Ending while he still wants more is the entire reason Day 2 happens.
  3. Let him skip a day. One skipped day is a week that continues. One forced day is a week that ends on Wednesday.
  4. There are no wrong answers. If he says it all sounds boring, that's real information. Write it down. Don't argue him out of it.
  5. Say the other side out loud. Every day has one. It's what makes the rest believable — and it's the difference between teaching him to think and teaching him to agree.